One structured path for the whole sales team — how we work, then the markets we sell, then each development. Read it, pass the test, unlock the next. Your manager sees progress as it happens.
A handbook chapter, a market deck area by area, or a project's full sales case — slide by slide, with the numbers and the objections.
The test only opens once the reading is done. A knowledge check you pass at 70 %, or the expert game where you must reach level 10.
Pass and the next module opens. Fail and it stays open to retry — every attempt and every wrong answer is kept for coaching.
Clear all three levels and a certificate is issued in your name. Your manager sees the whole team's progress live.
Handbook chapters and market decks end with a multiple-choice test drawn from the deck's own question bank — 8 questions per chapter, 15 random questions from a 45-question bank per market. Instant feedback with the reasoning after every answer, unlimited retries, full history kept.
Every project sales case ends with the 15-level game: one question per level, 30 seconds each, three lifelines (50:50, phone a colleague, ask the audience), safe havens at levels 5 and 10, walk away whenever you like. Reaching level 10 passes the module.
The manager dashboard is written from the same data, live: who logged in and when, who is inside which level, pass rates per module, the questions the team most often gets wrong, and three concrete actions the numbers point to. Every attempt exports to CSV.